Sunday, October 28, 2007

Pre Tokyo :: Tokyo Art Beat >findings

Ill. by Thiago Batista, one of the people preforming at Cut and Paste, a battling-event between illustrators/visual artists/etc.  for 15 minutes of fame. (forget all about DJ's and VJ's. THIS is it.. and the happening is of course sponored by Adobe.) 

Pre Tokyo :: Tokyo Art Beat



Sort of underskogish, but open to everyone. TAB provides a great overview of events happening in the city -within subcultures from art and design to museum-exhibitions etc.

Thursday, October 25, 2007

day 4 of 8 sec. film

As day 3 went into the bin due to the camera being "100 years old" according to the guy at sony-center/Oslo. (the result being all colours looked harsh and yellow and the image very "1992-home-video") Day 4 has been executed trying to benefit form the characteristics/restrictions given by the old lump/camera, and discovering how redicolous intuitive and easy imovie is..

(New challenge that worries me right now is how to go from 16 sec. to 8 without losing the essential feel of the clip.)

Tuesday, October 23, 2007

day 2 of producing 8 sec. for nrk.


Sickest thing I ever saw.    Why, oh why.. 
Look at how sleek and shiny and small it is.  Almost invisible! Very discreet.
It is also super-fancy, with as many as overseemingly possible buttons, but still amazingly few functions. And the users-manual seems to be missing. Doh.
Luckily, I'm having less problems with what it's gonna help me produce.

Monday, October 22, 2007

NRK3 :: storytelling x2 :: Cecilie Lyng

Task : Make films for NRK3
*NRKs total offer
*Perception of form and content 
*What is NRK3 their wish and our impression.
*Process and guidance.

NRK=noe for alle, alltid. 
3 tv-channels (4 offers)
13 radio-channel
Net nett.tv and nrk.no nett-radio.
MHP multimedia platform.  
Mobile-phone services.

NRK1=mangfold
NRK2= aktualitet og bakgrunn
NRK3= Entertainment
NRK super= Childrens television

-The need of the viewer change through-out the week.
-Visual identity of all the medias  are all based upon the same grid.
-viewers profile "usett"&"urørt"

8 sec. film 
openness and acceptance (humor, feel-good, poetic, raw, and make you think)
where I am, where I have been, where I'm going.
(Hilde Jørgenvåg -green paper-wrapping.)

Monday, October 15, 2007

Knut Sverre,+ Karl Petter Knutsen :: Viritual Garden

"People dont like ads but they crave for information ."
The user create the story as hey go.. Alternative ending in movies
A love-story on swedish television. The girls point of view, and the boys point of view in channel 1* and 2* 

Tools
Classic storytelling: Get people to believe in the story and get the feeling of beeing there.

Parallel storyteling (Infinite drive)
Multipath, the utopia of interactive story; you can always go everywhere and bee anyone.
(Feel the fredom but yet directed)
Multimodal:
Topographic: travelling-sites etc.
Algorythmic: self/user-generating storys.
 

Baard Enoksen :: notes, storytellling-intro

1. Branding: storytelling as designing the impression of a service. Ex Telebutiken "klar til jobb".
2. Learnig: SILDA saami game, 2005 ; about old saami culture and history for children in norwegian elementary-school. (though never completed.)
3. Interactive "påske-krim" solving the mystery of a murder in a flash-game.

Film has become the dominant media for storytelling. (also in news) What is the emotional effect? The camera is shaking=action. Games are judged by how it looks "real".

Perception :: Character :: Story

Shotgun storytelling (from Shindlers list) telling several things in different ways, and from MI 1 : manipulating the story where we pick up on small forecasting the story.

THE MONKY IN THE BRAIN. the subconsious and our understanding of the situation.
(we do the same thing with appearences ex. sandals and long hair. and people behave diffrently according to their perception.)

Lumumum-Takete the soft vs. the hard in the drama. 
ex: sadness will stand out where all the other people are happy.

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