Sunday, September 2, 2007

How do you do? How do you feel? How do you know?

"Designing the way machines give feedback, by creating maps, paths and in general understandable ways of navigating  through content" seems to be the most common way of describing what interaction design is today.
Divided into macro and micro views this can be seen as everything from designing relations between systems and people, down to the beautiful details in a website or product that just makes us feel happy..



Friday, August 31, 2007

Rituals

The social consequences of technology and rituals emerging from it:
Rituals as simple everyday interactions, such as shaking or holding hands, behold universal dimensions and can be applied to possibly every set of demographic culture, (though the symbolic meaning may differ.) The rituals of everyday life also define who and what we are to different people. Technology tend to act as a contributor to developing cultural languages and rituals, based upon mutual understandings of common feelings.


Paper-prototyping a coffemachine


testing the concept of ordering by selecting components on a touch-screen out on Petter Moshus, instituteleader.

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